2013年8月24日 星期六

Zbrush curve bridge brush 橋筆刷!!

Few days ago, i had a problem that gap of the model in ZB.

below this pic



i want to connect ,extrude or bridge each other. 

I try many solutions. Final, ZB provide a brush to solve my problem. "Bridge Brush" Use it as like cruve 

brush. Drawing across the edge and press Shift. ZB will autodetect the opening and create a cruve around 

the hole. And Rotate to the other side,do again. It will become a bridge !

前幾天,我有一個問題,就是在ZB模型的差距。下面這張照片時,我要連接,擠壓或橋對方。我嘗試了很多的解決方案。最終,ZB提供了一個筆刷解決我的問題。“橋筆刷”使用cruve 筆刷。繪製跨越邊緣然後按Shift。ZB將自動檢測開口周圍並創建cruve的。旋轉到另一側,再做一次。它將成為一座橋樑!




2013年8月11日 星期日

Congratulation Xuan Yuan Sword 6 on sale 恭賀軒轅劍6上市

Congratulation  Xuan Yuan Sword 6 on sale

It's my first game that i develop it from began to the end.

I am a environment,prop modeling,motion graphic artist and CG cinema supervisor.

Here's some of my work from Xuan Yuan Sword 6. It was a great project,and awesome team.

恭喜軒轅劍6出售

這是我的第一款遊戲,我研發它從開始到結束。

我是一個場景,道具造型,Mographic藝術家和CG電影監製。

下面是一些我的軒轅劍6作品。這是一個很棒的案子,很棒的團隊。
























2013年8月5日 星期一

How many polygon could be a high-resolution texture by polypaint in ZB ?

Here is my samll test. I imported a 1024x1024 texture to spotlight and paint on the soldier.




The Results

1. 30k polygons ~






2. 520k polygons ~



3. 2M polygons ~



Conclusions from the tests

Try to make model have about 2M polygons at last. It's safe to polypaint !